I think we need to think about what our long-range plan is, the purpose of the Order, in other words. Then if our work with Sabola doesn't serve those ends, then by all means cut ties. But I'm not sure we've really looked at the question of, what, exactly, is the Order doing here? Are we settling in for a long, long war of survival, where we simply try to survive, in the shadow of the Enemy? Are we putting our hope in the next generation to change the government from within (then we'd be putting all our hopes in Moddey Dhoo.) Is it primarily a battle for hearts and minds, and the Grim Truth letters are our primary weapon? Do we merely want to change people's minds about things, or are we really for overthrowing the Ministry--treason, in other words, if we're willing to call the dragon what it is. Do we reason that it's not treason, because the government's in the hands of a a foul usurper, and so we're only trying to make right what's gone so wrong?
Well, whatever we see our long term goal to be, the really key thing, as I see it, is getting wands. Lots of wands, powerful, and untraceable by the Ministry. We need to put them into the hands of the children we're training up and all the disenfranchised wizards who've had theirs taken away. If it comes to that, we'll need wands to fight.
I wonder if there is anyone either within our ranks within the Order, or a muggleborn or half-blood we can rescue or even a child with an inbred talent that we can train to be a really crackerjack wand-maker. If we didn't have to import wands, if we could make them...why, that could change the game entirely.
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Date: 2010-01-26 03:52 am (UTC)Well, whatever we see our long term goal to be, the really key thing, as I see it, is getting wands. Lots of wands, powerful, and untraceable by the Ministry. We need to put them into the hands of the children we're training up and all the disenfranchised wizards who've had theirs taken away. If it comes to that, we'll need wands to fight.
I wonder if there is anyone either within our ranks within the Order, or a muggleborn or half-blood we can rescue or even a child with an inbred talent that we can train to be a really crackerjack wand-maker. If we didn't have to import wands, if we could make them...why, that could change the game entirely.